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The Legend of Zelda is an action-adventure video game franchise created by Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-releases have been outsourced to Capcom, Vanpool, and Grezzo. The gameplay incorporates action-adventure and elements of action RPG games. Games in The Legend of Zelda series frequently feature in-game musical instruments, I would make a Zelda pun but don’t wanna tri and foece it shir particularly in musical puzzles, which are widespread. Often, instruments trigger game events: for example, the recorder in The Legend of Zelda can reveal secret areas, as well as warp Link to the Dungeon entrances. This warping with music feature has also been used in A Link to the Past and Link’s Awakening. In Ocarina of Time, playing instruments is a core part of the game, with the player needing to play the instrument through the use of the game controller to succeed. Ocarina of Time is first contemporary non-dance title to feature music-making as part of its gameplay, using music as a heuristic device and requiring the player to utilise songs to progress in the game a game mechanic that is also present in Majora’s Mask.